Lounges

Designing a brand new pay-per-view streaming platform for creators of all kinds. Working closely with a UX team to design the entire journey from scratch, as well as developing the brand and design language.
Skills
UI, UX, Visual Design, Brand development, Interaction Design
Output
Website, Interactive Prototypes, Brand Assets, Style Guide, Component Library
Role
Lead UI Designer
Viewing a lounge
The lounge player was created from scratch to incorporate unique features not available on other platforms. The main feature being audience mode, which allows audience members to switch on their cameras and be part of the virtual audience. The feature was designed to scale across a wide range of uses - from a one to one guitar lesson to a 10 thousand capacity gig.
Hosting a lounge
The player takes on a more dashboard-like form for hosts, giving them access to all necessary controls and information, such as tips and reactions. They are able to see their own feed, as well as audience mode, and can interact directly with the audience.
Design system
An extensive atomic design system was created using components in Figma. A new brand style was also conceived, including fonts, colours, icons and graphic elements.
Additional credits
Creative Direction
Craig Gardner
UX
Craig Gardner
Manuel Gonzales
Emeka Okonkwo